tag:blogger.com,1999:blog-375462896069663031.post6520638610689376924..comments2023-03-08T03:18:18.958-05:00Comments on Exfanding Your Horizons: Super Final Tales of the Old Golden Dragon Breath TriggerFlashman85http://www.blogger.com/profile/05803594092301739957noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-375462896069663031.post-33645877593777079132010-08-10T12:02:37.060-04:002010-08-10T12:02:37.060-04:00Matt: You might be right, though FF7 is a sequel, ...Matt: You might be right, though FF7 is a sequel, too... Still haven't tried it yet.<br /><br />Scott: I enjoyed that one battle you coerced me into playing in FFX, and it's on my to-play list at some point, like FF7. King's Quest falls solidly into the adventure game category, which I already know I love. It's the battle-oriented roleplaying games I'm not so sure of.<br /><br />Michael: Chrono Trigger and KotOR do the same thing with the dialogue that Paper Mario does, but it's always nice to see. I'm impressed about Nancy Drew, too.Flashman85https://www.blogger.com/profile/05803594092301739957noreply@blogger.comtag:blogger.com,1999:blog-375462896069663031.post-85615988663207917042010-08-09T03:05:25.000-04:002010-08-09T03:05:25.000-04:00@Michael G. - Try spellcheque instead. ;)@Michael G. - Try spellcheque instead. ;)zharthhttps://www.blogger.com/profile/09995423745639356980noreply@blogger.comtag:blogger.com,1999:blog-375462896069663031.post-16348037004046203842010-08-08T20:33:21.678-04:002010-08-08T20:33:21.678-04:00I liked the dialog in Paper Mario GCN, because it ...I liked the dialog in Paper Mario GCN, because it was semi-customizable. You'd get different dialog depending on which party member you were playing as. Nothing dramatically different, of course, but it still made things interesting.<br /><br />Personally, I'm surprised at how much work they put into tightening the dialog for the Nancy Drew games. I mean, those games probably only have four full pages of dialog, but it takes them weeks to get it as tight as possible. I guess it's because they animate the characters' mouths when they talk, so less dialog means less animation work.<br /><br />Also, why does spellcheck insist that "dialogue" is spelled "dialog"?Michael G.noreply@blogger.comtag:blogger.com,1999:blog-375462896069663031.post-92044170407248419792010-08-08T04:16:00.526-04:002010-08-08T04:16:00.526-04:00FFX is by far the best Final Fantasy for me, so of...FFX is by far the best Final Fantasy for me, so of course I'll recommend it. Like a lot of modern games, it has a lot of "bonus" stuff that developers throw in so people feel like they're getting their money's worth, but that stuff really is optional.<br /><br />Other than that... you could try some old PC games. King's Quest V (and VI, which was actually terribly easy) is a classic in the point-and-click genre, then there's another one that I absolutely loved as a kid called Amazon: The Guardians of Eden.<br /><br />I already know you enjoy the Space Quest games, so I won't mention those...Scotthttps://www.blogger.com/profile/16669102827285893120noreply@blogger.comtag:blogger.com,1999:blog-375462896069663031.post-35872177428150149282010-08-08T03:44:14.279-04:002010-08-08T03:44:14.279-04:00I think a lot of the sequels had painfully harsh s...I think a lot of the sequels had painfully harsh standards to live up to. That's not to say we were judging them too harshly. My guess is, the developers just completely crumbled under the weight of their own visions for follow-ups.<br /><br />FF8 was one of the more glaring examples. FF7 set the bar high to an almost ridiculous level. From the start, it tried to create a more massive story and grander picture than the last. How did it turn out? I don't know, but I couldn't bring myself to finish.<br /><br />Or...is that already an answer?Matthttps://www.blogger.com/profile/08328853484409588156noreply@blogger.com