...But I digress.
Despite this unfortunate omission, I'm very pleased with the results overall: Pac-Man, Space Invaders, Combat, Star Trek: Strategic Operations Simulator, Advanced Dungeons & Dragons, Earthworm Jim, Doom II, GoldenEye, Worms: Armageddon, SimCity 2000, Portal, Metroid Prime 2, Gradius V, The Legend of Zelda, The Legend of Zelda: A Link to the Past, The Legend of Zelda: Ocarina of Time, The Legend of Zelda: The Wind Waker, The Legend of Zelda: Twilight Princess...
...Wait a minute.
That's a Zelda game from every era of the series' existence. And of the six Zelda games on the ballot, only one of them--Majora's Mask--doesn't appear on the final list...because it was beaten out by The Legend of Zelda: Ocarina of Time.
Zelda isn't the only series that was shown favoritism. Super Mario Bros. 3, Super Mario World, Super Mario 64, and Super Mario Galaxy 2 are all here. Now, only four of the six Mario games made the team...because Paper Mario and Paper Mario: The Thousand Year Door were passed over in favor of Ocarina of Time and Wind Waker, respectively.
See, this rubs me the wrong way. I recognize that each of the games in the Mario and Zelda series on this list has its own artistic merit, so I'm not debating that they all belong on this list. I take issue with these games' prevalence on an exhibit that aims to "explore the 40‐year evolution of video games as an artistic medium, with a focus on striking visual effects, the creative use of new technologies, and the most influential artists and designers."
Just over 11% of the entire exhibit will be dedicated to the evolution of Zelda and Mario. Good thing we're exploring video games as an artistic medium instead of a popularity contest, or else some people might get suspicious.
Now, if there were a separate vote for an entire series to appear in the exhibit as a focused example of the evolution of video game art, I'd be okay with that. But thanks to oversaturation with Nintendo's two biggest titles, visitors will be missing out on the creepy monsters of the original Final Fantasy, the psychedelic backgrounds of EarthBound, the cel-shaded anime heroes of Tales of Symphonia, the fusion of traditional cartoon animation and video game art in Epic Mickey, the iconic robots of Mega Man 2, and the groundbreakingly gorgeous CG of Donkey Kong Country.
If there's any Super Nintendo game that deserves to be in an art exhibit, it's Donkey Kong Country, not Super Mario World. I'd also consider Akira Toriyama to be a pretty influential artist, and I'm shocked that not a single Dragon Warrior/Dragon Quest game made the preliminary list, and that his artwork in the overwhelmingly popular and very pretty Chrono Trigger wasn't enough to overtake yet another Zelda game. on I call phooey on Link to the Past, and it's not just because I'm not the world's biggest Zelda fan.
Perhaps glitzy Triple Techs, undulating clouds, and waterfalls in the sky aren't "striking visual effects."
The contest may not have been as fair as 40 years of video game art deserve, and I'm certainly not being entirely impartial myself, but I'm still very pleased with the results, and the fact that kids will now be able to strain their eyes by staring at pictures of video games in a public gallery.
Besides, if I really want to look at the art of Mega Man, I've got the Mega Man Official Complete Works books for the classic series, the X series, and now the Zero series as well. Maybe I could recommend some reading material for the Smithsonian to put in their lobby...